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PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Gaming Usability 101 - Situated Research
Gaming Usability 101 - Situated Research

PDF) User Reviews of Gamepad Controllers: A Source of User Requirements and  User Experience
PDF) User Reviews of Gamepad Controllers: A Source of User Requirements and User Experience

PDF] Marrying HCI/Usability and computer games: a preliminary look |  Semantic Scholar
PDF] Marrying HCI/Usability and computer games: a preliminary look | Semantic Scholar

Design and Evaluation of a Hands-Free Video Game Controller for Individuals  With Motor Impairments
Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

ISO 9241-9 Evaluation of Video Game Controllers - Department of ...
ISO 9241-9 Evaluation of Video Game Controllers - Department of ...

Design and Evaluation of a Hands-Free Video Game Controller for Individuals  With Motor Impairments
Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

User Experience: Beyond the Standard Controller
User Experience: Beyond the Standard Controller

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

Evaluating Video Game Controller Usability as Related to User Hand Size
Evaluating Video Game Controller Usability as Related to User Hand Size

PDF] The Evolution of Game Controllers and Control Schemes and their Effect  on their games | Semantic Scholar
PDF] The Evolution of Game Controllers and Control Schemes and their Effect on their games | Semantic Scholar

Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for  Individuals With Motor Impairments
Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

Sensors | Free Full-Text | Review of Three-Dimensional Human-Computer  Interaction with Focus on the Leap Motion Controller
Sensors | Free Full-Text | Review of Three-Dimensional Human-Computer Interaction with Focus on the Leap Motion Controller

PDF) Design and Evaluation of a Hands-Free Video Game Controller for  Individuals With Motor Impairments
PDF) Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  springerprofessional.de
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | springerprofessional.de

Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production
Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

PDF] A Fitts' Law Evaluation of Video Game Controllers: Thumbstick,  Touchpad and Gyrosensor | Semantic Scholar
PDF] A Fitts' Law Evaluation of Video Game Controllers: Thumbstick, Touchpad and Gyrosensor | Semantic Scholar

Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for  Individuals With Motor Impairments
Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

PDF] A Touch-based Configurable Gamepad for Gamers with Physical  Disabilities | Semantic Scholar
PDF] A Touch-based Configurable Gamepad for Gamers with Physical Disabilities | Semantic Scholar

FS-Pad | Proceedings of the 33rd Annual ACM Symposium on User Interface  Software and Technology
FS-Pad | Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Understanding User Experience with Game Controllers: A Case Study with an  Adaptive Smart Controller and a Traditional Gamepad
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad

PDF] A Touch-based Configurable Gamepad for Gamers with Physical  Disabilities | Semantic Scholar
PDF] A Touch-based Configurable Gamepad for Gamers with Physical Disabilities | Semantic Scholar

User Experience 5: User Centered Design and User Research
User Experience 5: User Centered Design and User Research